Oh wow! This is so intriguing! We actually have 3 kilos of clay laying around. I will definitely play this in the coming weeks. Can't wait to get my hands all clay-y! The way you splintered the golems consciousness into aspects and asigned them to the players is so smart. I have been wanting to design a drawing game where all players embody the same character. This inspired me to work on that idea again. Beautiful!
Thanks so much Sleepy! Beatrixe pitched this ideas of Aspects, and like you, I fell in love with the idea. It feels more human to me somehow that the players are put in a position to compete for their Aspect's needs, while also taking into consideration the Golem's (collective) well being.
I would be thrilled if you would share some photos of your groups Golems if and when you do get around to playing!
And best of luck with your drawing game. Judging by some of your previous submissions, I'm sure it'll be a banger :)
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Oh wow! This is so intriguing!
We actually have 3 kilos of clay laying around. I will definitely play this in the coming weeks. Can't wait to get my hands all clay-y!
The way you splintered the golems consciousness into aspects and asigned them to the players is so smart. I have been wanting to design a drawing game where all players embody the same character. This inspired me to work on that idea again.
Beautiful!
Please check out my submissions to the One-Page RPG Jam: Boar Hunter, Growing Together & Drawn to land
Thanks so much Sleepy! Beatrixe pitched this ideas of Aspects, and like you, I fell in love with the idea. It feels more human to me somehow that the players are put in a position to compete for their Aspect's needs, while also taking into consideration the Golem's (collective) well being.
I would be thrilled if you would share some photos of your groups Golems if and when you do get around to playing!
And best of luck with your drawing game. Judging by some of your previous submissions, I'm sure it'll be a banger :)